Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+2 -2
View File
@@ -261,7 +261,7 @@ void daNpcBouS_HIO_c::genMessage(JORMContext* ctx) {
}
#endif
daNpcBouS_c::eventFunc daNpcBouS_c::mEvtSeqList[4] = {
DUSK_GAME_DATA daNpcBouS_c::eventFunc daNpcBouS_c::mEvtSeqList[4] = {
NULL,
&daNpcBouS_c::EvCut_BousIntroSumo1,
&daNpcBouS_c::EvCut_BousIntroSumo2,
@@ -286,7 +286,7 @@ daNpcBouS_c::~daNpcBouS_c() {
#endif
}
daNpcBouS_HIOParam const daNpcBouS_Param_c::m = {
DUSK_GAME_DATA daNpcBouS_HIOParam const daNpcBouS_Param_c::m = {
220.0f,
-3.0f,
1.0f,