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https://github.com/TwilitRealm/dusklight
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Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW + pseudo_reloc is now dead thanks to ARM64, so I just wrote a script to go annotate every exported data symbol in the game instead.
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@@ -354,7 +354,7 @@ static DUSK_CONSTEXPR char DUSK_CONST* l_resNames[6] = {
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static DUSK_CONSTEXPR char DUSK_CONST* l_myName = "grZ";
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char DUSK_CONST* DUSK_CONST daNpc_Grz_c::mEvtCutNameList[7] = {
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DUSK_GAME_DATA char DUSK_CONST* DUSK_CONST daNpc_Grz_c::mEvtCutNameList[7] = {
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"",
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"WAIT",
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"REBIRTH",
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@@ -364,7 +364,7 @@ char DUSK_CONST* DUSK_CONST daNpc_Grz_c::mEvtCutNameList[7] = {
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"STONE_SMASH_SKIP",
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};
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daNpc_Grz_c::cutFunc DUSK_CONST daNpc_Grz_c::mEvtCutList[7] = {
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DUSK_GAME_DATA daNpc_Grz_c::cutFunc DUSK_CONST daNpc_Grz_c::mEvtCutList[7] = {
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NULL,
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&daNpc_Grz_c::doWaitCut,
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&daNpc_Grz_c::doRebirthCut,
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@@ -406,7 +406,7 @@ daNpc_Grz_c::~daNpc_Grz_c() {
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#endif
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}
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daNpc_Grz_HIOParam const daNpc_Grz_Param_c::m = {
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DUSK_GAME_DATA daNpc_Grz_HIOParam const daNpc_Grz_Param_c::m = {
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130.0f,
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-3.0f,
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1.0f,
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