Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+3 -3
View File
@@ -191,7 +191,7 @@ static DUSK_CONSTEXPR s16 l_warpAppearFlag[7] = {
0x01DD, // dSv_event_flag_c::F_0477 - Secret techniques - Distant howling complete (for secret technique 7)
};
char DUSK_CONST* DUSK_CONST daNpc_GWolf_c::mEvtCutNameList[5] = {
DUSK_GAME_DATA char DUSK_CONST* DUSK_CONST daNpc_GWolf_c::mEvtCutNameList[5] = {
"",
"ATTACK_WARP",
"ATTACK_WARP_HORSE",
@@ -199,7 +199,7 @@ char DUSK_CONST* DUSK_CONST daNpc_GWolf_c::mEvtCutNameList[5] = {
"MEET_GWOLFA",
};
daNpc_GWolf_c::cutFunc DUSK_CONST daNpc_GWolf_c::mEvtCutList[5] = {
DUSK_GAME_DATA daNpc_GWolf_c::cutFunc DUSK_CONST daNpc_GWolf_c::mEvtCutList[5] = {
NULL,
&daNpc_GWolf_c::ECut_attackWarp,
&daNpc_GWolf_c::ECut_attackWarpHorse,
@@ -207,7 +207,7 @@ daNpc_GWolf_c::cutFunc DUSK_CONST daNpc_GWolf_c::mEvtCutList[5] = {
&daNpc_GWolf_c::ECut_meetGWolf,
};
daNpc_GWolf_HIOParam const daNpc_GWolf_Param_c::m = {
DUSK_GAME_DATA daNpc_GWolf_HIOParam const daNpc_GWolf_Param_c::m = {
30.0f,
-4.0f,
1.0f,