Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+5 -5
View File
@@ -121,7 +121,7 @@ static DUSK_CONSTEXPR daNpcT_MotionSeqMngr_c::sequenceStepData_c l_motionSequenc
{-1, 0, 0}, {-1, 0, 0}, {8, -1, 0}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {9, -1, 0},
{-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}};
char DUSK_CONST* DUSK_CONST daNpc_Hanjo_c::mCutNameList[6] = {
DUSK_GAME_DATA char DUSK_CONST* DUSK_CONST daNpc_Hanjo_c::mCutNameList[6] = {
"",
"CONVERSATION_ABOUT_SARU",
"CONVERSATION",
@@ -130,7 +130,7 @@ char DUSK_CONST* DUSK_CONST daNpc_Hanjo_c::mCutNameList[6] = {
"DIVE",
};
daNpc_Hanjo_c::cutFunc DUSK_CONST daNpc_Hanjo_c::mCutList[6] = {
DUSK_GAME_DATA daNpc_Hanjo_c::cutFunc DUSK_CONST daNpc_Hanjo_c::mCutList[6] = {
NULL,
&daNpc_Hanjo_c::cutConversationAboutSaru,
&daNpc_Hanjo_c::cutConversation,
@@ -139,11 +139,11 @@ daNpc_Hanjo_c::cutFunc DUSK_CONST daNpc_Hanjo_c::mCutList[6] = {
&daNpc_Hanjo_c::cutDive,
};
dCcD_SrcSph DUSK_CONST daNpc_Hanjo_c::mStoneCcDSph = {
DUSK_GAME_DATA dCcD_SrcSph DUSK_CONST daNpc_Hanjo_c::mStoneCcDSph = {
daNpc_Hanjo_c::mStoneCcDObjInfo, {}
};
daNpc_Hanjo_HIOParam const daNpc_Hanjo_Param_c::m = {
DUSK_GAME_DATA daNpc_Hanjo_HIOParam const daNpc_Hanjo_Param_c::m = {
160.0f, -3.0f, 1.0f, 400.0f,
255.0f, 160.0f, 35.0f, 30.0f, 0.0f, 0.0f, 10.0f, -10.0f, 30.0f, -10.0f, 45.0f,
-45.0f, 0.6f, 12.0f, 3, 6, 5, 6, 110.0f, 500.0f, 300.0f, -300.0f, 60, 8, 0, 0, 0, 0, 0,
@@ -152,7 +152,7 @@ daNpc_Hanjo_HIOParam const daNpc_Hanjo_Param_c::m = {
80.0f, 65.0f, 4.0f, 600.0f, 136.0f, 0x500, 90, 90, 2,
};
dCcD_SrcGObjInf const daNpc_Hanjo_c::mStoneCcDObjInfo = {
DUSK_GAME_DATA dCcD_SrcGObjInf const daNpc_Hanjo_c::mStoneCcDObjInfo = {
{0, {{0, 0, 0}, {0, 0}, {0x79}}},
{0, 0, 0, 0, {0}},
{0, 0, 0, 0, {0}},