Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+2 -2
View File
@@ -288,7 +288,7 @@ static DUSK_CONSTEXPR char DUSK_CONST* l_evtNames[1] = {
static DUSK_CONSTEXPR char DUSK_CONST* l_myName = "ins";
daNpcIns_c::eventFunc daNpcIns_c::mEvtSeqList[1] = {
DUSK_GAME_DATA daNpcIns_c::eventFunc daNpcIns_c::mEvtSeqList[1] = {
NULL,
};
@@ -319,7 +319,7 @@ static insect_param_data const l_insectParams[24] = {
{0x01A8, 0x714, 0, 0},
};
daNpcIns_HIOParam const daNpcIns_Param_c::m = {
DUSK_GAME_DATA daNpcIns_HIOParam const daNpcIns_Param_c::m = {
35.0f,
-3.0f,
1.0f,