Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+3 -3
View File
@@ -138,7 +138,7 @@ enum Event {
/* 0x8 */ EVENT_FIND_WOLF_VER2,
};
daNpc_Jagar_HIOParam const daNpc_Jagar_Param_c::m = {
DUSK_GAME_DATA daNpc_Jagar_HIOParam const daNpc_Jagar_Param_c::m = {
170.0f, -3.0f, 1.0f, 400.0f, 255.0f, 160.0f,
35.0f, 30.0f, 0.0f, 0.0f, 10.0f, -10.0f,
30.0f, -10.0f, 45.0f, -45.0f, 0.6f, 12.0f,
@@ -315,7 +315,7 @@ static DUSK_CONSTEXPR daNpcT_MotionSeqMngr_c::sequenceStepData_c l_motionSequenc
{13, -1, 1}, {12, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
};
char DUSK_CONST* DUSK_CONST daNpc_Jagar_c::mCutNameList[7] = {
DUSK_GAME_DATA char DUSK_CONST* DUSK_CONST daNpc_Jagar_c::mCutNameList[7] = {
"",
"CLIMBUP",
"NEED_YOUR_HELP",
@@ -325,7 +325,7 @@ char DUSK_CONST* DUSK_CONST daNpc_Jagar_c::mCutNameList[7] = {
"FIND_WOLF",
};
daNpc_Jagar_c::cutFunc DUSK_CONST daNpc_Jagar_c::mCutList[7] = {
DUSK_GAME_DATA daNpc_Jagar_c::cutFunc DUSK_CONST daNpc_Jagar_c::mCutList[7] = {
NULL,
&daNpc_Jagar_c::cutClimbUp,
&daNpc_Jagar_c::cutNeedYourHelp,