mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-08-16 04:23:53 -04:00
Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW + pseudo_reloc is now dead thanks to ARM64, so I just wrote a script to go annotate every exported data symbol in the game instead.
This commit is contained in:
@@ -44,7 +44,7 @@ enum Motion {
|
||||
/* 0x11 */ MOT_UNK_17 = 17,
|
||||
};
|
||||
|
||||
const daNpc_Len_HIOParam daNpc_Len_Param_c::m = {
|
||||
DUSK_GAME_DATA const daNpc_Len_HIOParam daNpc_Len_Param_c::m = {
|
||||
230.0f, -3.0f, 1.0f, 450.0f, 255.0f, 210.0f, 35.0f, 40.0f, 0.0f, 0.0f, 15.0f,
|
||||
-15.0f, 30.0f, -10.0f, 30.0f, -30.0f, 0.6f, 12.0f, 3, 6, 5, 6,
|
||||
110.0f, 0.0f, 0.0f, 0.0f, 60, 8, 0, 0, 0, 0, 0,
|
||||
@@ -144,14 +144,14 @@ static DUSK_CONSTEXPR daNpcT_MotionSeqMngr_c::sequenceStepData_c l_motionSequenc
|
||||
{-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0}, {17, 4, 1}, {-1, 0, 0}, {-1, 0, 0}, {-1, 0, 0},
|
||||
};
|
||||
|
||||
char DUSK_CONST* DUSK_CONST daNpc_Len_c::mCutNameList[4] = {
|
||||
DUSK_GAME_DATA char DUSK_CONST* DUSK_CONST daNpc_Len_c::mCutNameList[4] = {
|
||||
"",
|
||||
"HURRY",
|
||||
"CONVERSATION_IN_HOTEL",
|
||||
"TAKE_WOODSTATUE",
|
||||
};
|
||||
|
||||
daNpc_Len_c::cutFunc DUSK_CONST daNpc_Len_c::mCutList[4] = {
|
||||
DUSK_GAME_DATA daNpc_Len_c::cutFunc DUSK_CONST daNpc_Len_c::mCutList[4] = {
|
||||
NULL,
|
||||
&daNpc_Len_c::cutHurry,
|
||||
&daNpc_Len_c::cutConversationInHotel,
|
||||
|
||||
Reference in New Issue
Block a user