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https://github.com/TwilitRealm/dusklight
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Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW + pseudo_reloc is now dead thanks to ARM64, so I just wrote a script to go annotate every exported data symbol in the game instead.
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@@ -64,17 +64,17 @@ static DUSK_CONSTEXPR daNpcT_MotionSeqMngr_c::sequenceStepData_c l_motionSequenc
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{-1, 0, 0},
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};
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char DUSK_CONST* DUSK_CONST daNpcTkj_c::mCutNameList[2] = {
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DUSK_GAME_DATA char DUSK_CONST* DUSK_CONST daNpcTkj_c::mCutNameList[2] = {
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"",
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"LV7_FIRST_START",
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};
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int (daNpcTkj_c::* DUSK_CONST daNpcTkj_c::mCutList[])(int) = {
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DUSK_GAME_DATA int (daNpcTkj_c::* DUSK_CONST daNpcTkj_c::mCutList[])(int) = {
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NULL,
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&daNpcTkj_c::cutLv7Start,
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};
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const daNpc_Tkj_HIOParam daNpc_Tkj_Param_c::m = {
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DUSK_GAME_DATA const daNpc_Tkj_HIOParam daNpc_Tkj_Param_c::m = {
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120.0f,
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-3.0f,
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1.0f,
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