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Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW + pseudo_reloc is now dead thanks to ARM64, so I just wrote a script to go annotate every exported data symbol in the game instead.
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@@ -202,7 +202,7 @@ static DUSK_CONSTEXPR char DUSK_CONST* l_arcName = "TKS";
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static DUSK_CONSTEXPR char DUSK_CONST* l_myName = "Tks";
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daNpcTks_HIOParam const daNpcTks_Param_c::m = {
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DUSK_GAME_DATA daNpcTks_HIOParam const daNpcTks_Param_c::m = {
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90.0f,
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-3.0f,
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1.0f,
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