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Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW + pseudo_reloc is now dead thanks to ARM64, so I just wrote a script to go annotate every exported data symbol in the game instead.
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@@ -39,7 +39,7 @@ static const cM3dGCylS l_cyl_info[] = {
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{ 0.0f, 0.0f, 0.0f, 50.0f, 100.0f },
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};
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const daObjCarry_dt_t daObjCarry_c::mData[] = {
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DUSK_GAME_DATA const daObjCarry_dt_t daObjCarry_c::mData[] = {
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// TYPE_TSUBO
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{
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27.0f,
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