Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+1 -1
View File
@@ -39,7 +39,7 @@ static const cM3dGCylS l_cyl_info[] = {
{ 0.0f, 0.0f, 0.0f, 50.0f, 100.0f },
};
const daObjCarry_dt_t daObjCarry_c::mData[] = {
DUSK_GAME_DATA const daObjCarry_dt_t daObjCarry_c::mData[] = {
// TYPE_TSUBO
{
27.0f,