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https://github.com/TwilitRealm/dusklight
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Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW + pseudo_reloc is now dead thanks to ARM64, so I just wrote a script to go annotate every exported data symbol in the game instead.
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@@ -25,14 +25,14 @@ static DUSK_CONSTEXPR cull_box l_cull_box = {
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{50.0f, 100.0f, 50.0f},
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};
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const dCcD_SrcGObjInf daKtOnFire_c::mCcDObjInfo = {
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DUSK_GAME_DATA const dCcD_SrcGObjInf daKtOnFire_c::mCcDObjInfo = {
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{0x0, {{0x200, 0x0, 0x13}, {0xD8FBFFFF, 0x11}, 0x0}}, // mObj
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{dCcD_SE_SWORD, 0x0, 0x0, 0x0, 0x0}, // mGObjAt
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{dCcD_SE_STONE, 0x0, 0x0, 0x0, 0x0}, // mGObjTg
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{0x0}, // mGObjCo
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};
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dCcD_SrcCyl daKtOnFire_c::mCcDCyl = {
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DUSK_GAME_DATA dCcD_SrcCyl daKtOnFire_c::mCcDCyl = {
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mCcDObjInfo,
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{
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{
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