Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+2 -2
View File
@@ -10,7 +10,7 @@
static daLv1Cdl01_HIO_c l_HIO;
dCcD_SrcGObjInf const daLv1Cdl01_c::mCcDObjInfo = {
DUSK_GAME_DATA dCcD_SrcGObjInf const daLv1Cdl01_c::mCcDObjInfo = {
{
0, {
{0, 0, 0},
@@ -23,7 +23,7 @@ dCcD_SrcGObjInf const daLv1Cdl01_c::mCcDObjInfo = {
{0},
};
dCcD_SrcCyl daLv1Cdl01_c::mCcDCyl = {
DUSK_GAME_DATA dCcD_SrcCyl daLv1Cdl01_c::mCcDCyl = {
daLv1Cdl01_c::mCcDObjInfo,
{
{ {0.0f, 0.0f, 0.0f}, 0, 0}