Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+1 -1
View File
@@ -37,7 +37,7 @@ void daL8Lift_c::setBaseMtx() {
mpModel->setBaseTRMtx(mDoMtx_stack_c::now);
}
f32 const daL8Lift_c::mSpeed[16] = {
DUSK_GAME_DATA f32 const daL8Lift_c::mSpeed[16] = {
5.0f, 6.6666665f, 8.333333f, 10.0f, 11.666667f, 13.333333f,
15.0f, 16.666666f, 18.333334f, 20.0f, 21.666666, 23.333334,
25.0f, 26.666666f, 28.333334f, 3.3333333f