Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+2 -2
View File
@@ -40,7 +40,7 @@ int daObjNagaisu_c::createHeap() {
return 1;
}
const int daObjNagaisu_c::REMOVE_ISU_IDX[] = {
DUSK_GAME_DATA const int daObjNagaisu_c::REMOVE_ISU_IDX[] = {
6,
7,
11,
@@ -50,7 +50,7 @@ const int daObjNagaisu_c::REMOVE_ISU_IDX[] = {
29,
};
const dCcD_SrcCyl daObjIsuChild_c::s_CcDCyl = {
DUSK_GAME_DATA const dCcD_SrcCyl daObjIsuChild_c::s_CcDCyl = {
{
{0, {{0, 0, 0}, {0x400020, 0x11}, 0}},
{dCcD_SE_NONE, 0, 0, 0, 0},