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Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW + pseudo_reloc is now dead thanks to ARM64, so I just wrote a script to go annotate every exported data symbol in the game instead.
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@@ -59,7 +59,7 @@ daObjTks_c::~daObjTks_c() {
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#endif
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}
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const daObjTks_HIOParam daObjTks_Param_c::m = {
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DUSK_GAME_DATA const daObjTks_HIOParam daObjTks_Param_c::m = {
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90.0f,
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-3.0f,
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1.0f,
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