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https://github.com/TwilitRealm/dusklight
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Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW + pseudo_reloc is now dead thanks to ARM64, so I just wrote a script to go annotate every exported data symbol in the game instead.
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@@ -14,7 +14,7 @@
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static daWdStick_HIO_c l_HIO;
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dCcD_SrcSph daWdStick_c::mCcDSph = {daWdStick_c::mCcDObjInfo, {{{0.0f, 0.0f, 0.0f}, 4.0f}}};
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DUSK_GAME_DATA dCcD_SrcSph daWdStick_c::mCcDSph = {daWdStick_c::mCcDObjInfo, {{{0.0f, 0.0f, 0.0f}, 4.0f}}};
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daWdStick_HIO_c::daWdStick_HIO_c() {
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field_0x04 = 60;
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@@ -37,7 +37,7 @@ int daWdStick_c::CreateHeap() {
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return mModel != 0 ? 1 : 0;
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}
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dCcD_SrcGObjInf const daWdStick_c::mCcDObjInfo = {
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DUSK_GAME_DATA dCcD_SrcGObjInf const daWdStick_c::mCcDObjInfo = {
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{0, {{0x200, 0, 0x1f}, {0xd8fbffff, 0x1f}, {0x0}}},
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{dCcD_SE_NONE, 0, 0, 0, 0},
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{dCcD_SE_NONE, 0, 0, 0, 4},
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