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Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW + pseudo_reloc is now dead thanks to ARM64, so I just wrote a script to go annotate every exported data symbol in the game instead.
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@@ -2485,5 +2485,5 @@ dBgW* dBgW_NewSet(cBgD_t* pbgd, u32 flags, Mtx* pbase_mtx) {
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return nw;
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}
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extern u8 struct_80450F88[8];
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u8 struct_80450F88[8];
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DUSK_GAME_EXTERN u8 struct_80450F88[8];
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DUSK_GAME_DATA u8 struct_80450F88[8];
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