Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+1 -1
View File
@@ -259,7 +259,7 @@ u8 dCcD_GObjInf::GetTgHitObjSe() {
}
}
Z2SoundID const dCcD_GObjInf::m_hitSeID[24] = {
DUSK_GAME_DATA Z2SoundID const dCcD_GObjInf::m_hitSeID[24] = {
Z2SE_HIT_DUMMY_CANCEL, Z2SE_HIT_SWORD, Z2SE_HIT_SHIELD_ATTACK,
Z2SE_HIT_WOLFKICK, Z2SE_HIT_WOLFBITE, Z2SE_HIT_WOOD_WEAPON,
Z2SE_HIT_HAMMER, Z2SE_HIT_ARROW_STICK, Z2SE_HIT_HOOKSHOT_STICK,