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Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW + pseudo_reloc is now dead thanks to ARM64, so I just wrote a script to go annotate every exported data symbol in the game instead.
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@@ -872,7 +872,7 @@ void dCcS::MassClear() {
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}
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// clang-format off
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bool dCcS::m_mtrl_hit_tbl[64] = {
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DUSK_GAME_DATA bool dCcS::m_mtrl_hit_tbl[64] = {
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true, true, true, true, true, true, true, true,
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false, true, false, false, false, false, false, false,
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false, false, true, false, false, false, false, false,
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