Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+2 -2
View File
@@ -8,11 +8,11 @@
#include "d/d_com_inf_actor.h"
#include <types.h>
dComIfAc_info_c g_dComIfAc_gameInfo = {
DUSK_GAME_DATA dComIfAc_info_c g_dComIfAc_gameInfo = {
0, // field_0x0
false, // mPause
};
dComIfGoat_info_c g_dComIfGoat_gameInfo = {
DUSK_GAME_DATA dComIfGoat_info_c g_dComIfGoat_gameInfo = {
NULL, // field_0x0
};