Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+2 -2
View File
@@ -8,8 +8,8 @@
#include "JSystem/JUtility/JUTDbPrint.h"
#include "JSystem/JUtility/JUTReport.h"
J3DPacket* l_drawPacketList[1000];
int l_drawPacketListNum;
DUSK_GAME_DATA J3DPacket* l_drawPacketList[1000];
DUSK_GAME_DATA int l_drawPacketListNum;
J3DPacket* dDbVw_setDrawPacketList(J3DPacket* i_packet, int i_bufferType) {
if (i_packet == NULL) {