Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+1 -1
View File
@@ -14,7 +14,7 @@
#include "f_op/f_op_actor_mng.h"
#include "m_Do/m_Do_lib.h"
int dkWmark_c::m_nowID;
DUSK_GAME_DATA int dkWmark_c::m_nowID;
int dkWmark_c::create() {
static cXyz wolfFootScale(1.1f, 1.0f, 0.6f);