Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+15 -15
View File
@@ -226,11 +226,11 @@ void dMapInfo_n::getFloorParameter(f32 param_0, s8* i_floorNo, f32* param_2, f32
}
}
s8 dMapInfo_c::mNowStayFloorNo;
DUSK_GAME_DATA s8 dMapInfo_c::mNowStayFloorNo;
int dMapInfo_c::mNowStayRoomNo;
DUSK_GAME_DATA int dMapInfo_c::mNowStayRoomNo;
u8 dMapInfo_c::mNowStayFloorNoDecisionFlg;
DUSK_GAME_DATA u8 dMapInfo_c::mNowStayFloorNoDecisionFlg;
s8 dMapInfo_c::calcFloorNo(f32 param_0, bool i_chkMinMax, int i_roomNo) {
f32 sp10;
@@ -330,24 +330,24 @@ void dMapInfo_c::create() {
void dMapInfo_c::remove() {}
dDrawPath_c::layer_data* dMpath_c::mLayerList;
DUSK_GAME_DATA dDrawPath_c::layer_data* dMpath_c::mLayerList;
// these are needed for sinit, but its got reversed reg alloc?
f32 dMpath_c::mMinX = FLT_MAX;
DUSK_GAME_DATA f32 dMpath_c::mMinX = FLT_MAX;
f32 dMpath_c::mMaxX = -FLT_MAX;
DUSK_GAME_DATA f32 dMpath_c::mMaxX = -FLT_MAX;
f32 dMpath_c::mMinZ = FLT_MAX;
DUSK_GAME_DATA f32 dMpath_c::mMinZ = FLT_MAX;
f32 dMpath_c::mMaxZ = -FLT_MAX;
DUSK_GAME_DATA f32 dMpath_c::mMaxZ = -FLT_MAX;
f32 dMpath_c::mAllCenterX;
DUSK_GAME_DATA f32 dMpath_c::mAllCenterX;
f32 dMpath_c::mAllCenterZ;
DUSK_GAME_DATA f32 dMpath_c::mAllCenterZ;
f32 dMpath_c::mAllSizeX;
DUSK_GAME_DATA f32 dMpath_c::mAllSizeX;
f32 dMpath_c::mAllSizeZ;
DUSK_GAME_DATA f32 dMpath_c::mAllSizeZ;
static bool data_80450E88;
@@ -355,11 +355,11 @@ bool dMpath_c::isExistMapPathData() {
return data_80450E88;
}
int dMapInfo_c::mNextRoomNo = -1;
DUSK_GAME_DATA int dMapInfo_c::mNextRoomNo = -1;
s8 dMpath_c::mBottomFloorNo = 127;
DUSK_GAME_DATA s8 dMpath_c::mBottomFloorNo = 127;
s8 dMpath_c::mTopFloorNo = -128;
DUSK_GAME_DATA s8 dMpath_c::mTopFloorNo = -128;
int dMpath_c::getTopBottomFloorNo(s8* i_topFloorNo, s8* i_bottomFloorNo) {
if (isExistMapPathData()) {