mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-08-20 13:24:40 -04:00
Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW + pseudo_reloc is now dead thanks to ARM64, so I just wrote a script to go annotate every exported data symbol in the game instead.
This commit is contained in:
@@ -2862,7 +2862,7 @@ u8 dMenu_Collect3D_c::getMaskMdlVisible() {
|
||||
return 2;
|
||||
}
|
||||
|
||||
f32 dMenu_Collect3D_c::mViewOffsetY = -100.0f;
|
||||
DUSK_GAME_DATA f32 dMenu_Collect3D_c::mViewOffsetY = -100.0f;
|
||||
|
||||
void dMenu_Collect3D_c::setupItem3D(Mtx param_0) {
|
||||
GXSetViewport(0.0f, mViewOffsetY, FB_WIDTH, FB_HEIGHT, 0.0f, 1.0f);
|
||||
|
||||
Reference in New Issue
Block a user