Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+1 -1
View File
@@ -656,7 +656,7 @@ void dMenu_save_c::_delete() {
}
typedef void (dMenu_save_c::*menuProcFunc)();
menuProcFunc MenuSaveProc[62] = {
DUSK_GAME_DATA menuProcFunc MenuSaveProc[62] = {
&dMenu_save_c::saveQuestion,
&dMenu_save_c::saveQuestion2,
&dMenu_save_c::saveQuestion21,