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https://github.com/TwilitRealm/dusklight
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Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW + pseudo_reloc is now dead thanks to ARM64, so I just wrote a script to go annotate every exported data symbol in the game instead.
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@@ -219,7 +219,7 @@ static BOOL dMw_isMenuRing() {
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}
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typedef void (dMw_c::*initFunc)(u8);
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initFunc init_proc[] = {
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DUSK_GAME_DATA initFunc init_proc[] = {
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&dMw_c::key_wait_init,
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&dMw_c::ring_open_init,
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&dMw_c::ring_move_init,
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@@ -258,7 +258,7 @@ initFunc init_proc[] = {
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};
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typedef void (dMw_c::*procFunc)();
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procFunc move_proc[] = {
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DUSK_GAME_DATA procFunc move_proc[] = {
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&dMw_c::key_wait_proc,
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&dMw_c::ring_open_proc,
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&dMw_c::ring_move_proc,
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