Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+1 -1
View File
@@ -97,7 +97,7 @@ dMdl_c* dMdl_mng_c::entry(J3DModelData* i_modelData, u16 i_materialId, dKy_tevst
return model;
}
dMdl_mng_c* dMdl_mng_c::m_myObj;
DUSK_GAME_DATA dMdl_mng_c* dMdl_mng_c::m_myObj;
void dMdl_mng_c::create() {
m_myObj = JKR_NEW dMdl_mng_c();