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https://github.com/TwilitRealm/dusklight
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Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW + pseudo_reloc is now dead thanks to ARM64, so I just wrote a script to go annotate every exported data symbol in the game instead.
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@@ -745,7 +745,7 @@ int dMsgFlow_c::getParam(u8* params) {
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return *(BE(int)*)params;
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}
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queryFunc dMsgFlow_c::mQueryList[53] = {
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DUSK_GAME_DATA queryFunc dMsgFlow_c::mQueryList[53] = {
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&dMsgFlow_c::query005, &dMsgFlow_c::query001, &dMsgFlow_c::query002, &dMsgFlow_c::query003,
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&dMsgFlow_c::query006, &dMsgFlow_c::query007, &dMsgFlow_c::query004, &dMsgFlow_c::query008,
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&dMsgFlow_c::query009, &dMsgFlow_c::query010, &dMsgFlow_c::query011, &dMsgFlow_c::query012,
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@@ -1730,7 +1730,7 @@ u16 dMsgFlow_c::query053(mesg_flow_node_branch* i_flowNode_p, fopAc_ac_c* i_spea
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return ret;
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}
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eventFunc dMsgFlow_c::mEventList[43] = {
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DUSK_GAME_DATA eventFunc dMsgFlow_c::mEventList[43] = {
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&dMsgFlow_c::event000, &dMsgFlow_c::event001, &dMsgFlow_c::event002, &dMsgFlow_c::event003,
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&dMsgFlow_c::event004, &dMsgFlow_c::event005, &dMsgFlow_c::event006, &dMsgFlow_c::event007,
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&dMsgFlow_c::event008, &dMsgFlow_c::event009, &dMsgFlow_c::event010, &dMsgFlow_c::event011,
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