Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+1 -1
View File
@@ -379,4 +379,4 @@ void dMsgUnit_c::setTag(int i_type, int i_value, TEXT_SPAN o_buffer, bool param_
}
#endif
dMsgUnit_c g_msg_unit;
DUSK_GAME_DATA dMsgUnit_c g_msg_unit;