Annotate all data with DUSK_GAME_DATA (#2214)

The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
This commit is contained in:
Luke Street
2026-07-14 13:49:21 -06:00
committed by GitHub
parent f5d30a886d
commit eed14acdc6
843 changed files with 4817 additions and 4821 deletions
+1 -1
View File
@@ -30,7 +30,7 @@ static void destroyVideo() {
return;
}
mDoRstData* mDoRst::mResetData;
DUSK_GAME_DATA mDoRstData* mDoRst::mResetData;
void mDoRst_reset(int reset, u32 resetCode, int forceMenu) {
JUT_ASSERT(83, mDoExt_GetCurrentRunningThread() != 0);