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https://github.com/TwilitRealm/dusklight
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fopScnM_ChangeReq OK
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@@ -10,6 +10,7 @@
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#include "m_Do/m_Do_controller_pad/m_Do_controller_pad.h"
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#include "m_Do/m_Do_ext/m_Do_ext.h"
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#include "msl_c/string.h"
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#include "f/f_op/f_op_scene_mng.h"
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extern "C" {
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bool dComIfGp_checkMapShow(void);
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@@ -280,6 +281,8 @@ void setBottleNum__24dSv_player_item_record_cFUcUc(u8, u8);
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void setCollect__20dSv_player_collect_cFiUc(int, u8);
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void setWarpItemData__14dComIfG_play_cFPCc4cXyzsScUcUc(void);
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void ct__13dComIfG_inf_cFv(void);
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void fopScnM_ReRequest__FsUl(void);
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void fopScnM_ChangeReq__FP11scene_classssUs(void);
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}
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extern u8 lbl_80430188;
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@@ -5,6 +5,7 @@
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#include "f/f_op/f_op_actor_mng.h"
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#include "f/f_op/f_op_camera_mng.h"
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#include "f/f_op/f_op_scene_iter.h"
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#include "f/f_op/f_op_scene_mng.h"
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#include "f/f_pc/f_pc_stdcreate_req.h"
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#include "global.h"
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#include "m_Do/m_Do_Reset/m_Do_Reset.h"
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@@ -73,6 +74,7 @@ void set__19dStage_startStage_cFPCcScsSc(const char*, s8, s16, s8);
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void stage_tgsc_data_class_NS_dtor(void);
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void stage_tgsc_data_class(void);
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void* memalignB__3cMlFiUl(int pAlign, u32 pSize);
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void fopScnM_CreateReq__FssUsUl(void);
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}
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extern char lbl_80378A50[0x3F8]; // d_stage string literals
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