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random debug objects (#2961)
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@@ -68,11 +68,14 @@ static int daObjZCloth_Execute(daObjZCloth_c* i_this) {
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}
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static int daObjZCloth_Delete(daObjZCloth_c* i_this) {
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const fpc_ProcID procID = fopAcM_GetID(i_this);
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return i_this->_delete();
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}
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static int daObjZCloth_Create(fopAc_ac_c* i_this) {
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return static_cast<daObjZCloth_c*>(i_this)->create();
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daObjZCloth_c* a_this = static_cast<daObjZCloth_c*>(i_this);
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const fpc_ProcID procID = fopAcM_GetID(i_this);
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return a_this->create();
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}
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static actor_method_class l_daObjZCloth_Method = {
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