diff --git a/src/d/actor/d_a_b_gnd.cpp b/src/d/actor/d_a_b_gnd.cpp index 3d6ad77710..50978a6691 100644 --- a/src/d/actor/d_a_b_gnd.cpp +++ b/src/d/actor/d_a_b_gnd.cpp @@ -2947,7 +2947,7 @@ static void demo_camera(b_gnd_class* i_this) { s8 sp8 = false; #if TARGET_PC const s16 entry_demo_cam_mode = i_this->mDemoCamMode; - const bool easyGanondorfQTE = DUSK_IF_ELSE(dusk::getSettings().game.holdToMash.ganondorf, false); + const bool holdToMash = DUSK_IF_ELSE(dusk::getSettings().game.holdToMash, false); #endif switch (i_this->mDemoCamMode) { case 0: @@ -3406,7 +3406,7 @@ static void demo_camera(b_gnd_class* i_this) { cLib_addCalc2(&i_this->mDemoCamCenter.z, spF0.z + i_this->mDemoCamCenterTarget.z, 0.1f, 5.0f); } - if ((int)(easyGanondorfQTE ? mDoCPd_c::getHoldA(PAD_1) : mDoCPd_c::getTrigA(PAD_1)) != 0) { + if ((int)(holdToMash ? mDoCPd_c::getHoldA(PAD_1) : mDoCPd_c::getTrigA(PAD_1)) != 0) { i_this->mTubazeriPushValue += 0.1f; if (i_this->mTubazeriPushValue > 1.0f) { i_this->mTubazeriPushValue = 1.0f;