Fix errors for msvc

Use less strict compiler flags instead of modifying source code

Add ugly defines so MSVC stops complaining about zero length arrays
This commit is contained in:
roeming
2026-01-18 18:11:54 -05:00
committed by Jeffrey Crowell
parent fcb2ab00e1
commit ef1e1e954c
105 changed files with 1871 additions and 1760 deletions
+2 -2
View File
@@ -291,8 +291,8 @@ void FlagCloth_c::draw() {
GXSetTevSwapMode(GX_TEVSTAGE0, GX_TEV_SWAP0, GX_TEV_SWAP0);
dKy_Global_amb_set(&mTevStr);
GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
GXSetTevColor(GX_TEVREG0, (GXColor){0, 0, 0, 0xff});
GXSetTevKColor(GX_KCOLOR0, (GXColor){0, 0, 0, 0xff});
GXSetTevColor(GX_TEVREG0, COMPOUND_LITERAL(GXColor){0, 0, 0, 0xff});
GXSetTevKColor(GX_KCOLOR0, COMPOUND_LITERAL(GXColor){0, 0, 0, 0xff});
GXSetTevKColorSel(GX_TEVSTAGE0, GX_TEV_KCSEL_K0);
GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_KONST, GX_CC_TEXC, GX_CC_RASC, GX_CC_C0);
GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_4, GX_TRUE, GX_TEVPREV);