Fix errors for msvc

Use less strict compiler flags instead of modifying source code

Add ugly defines so MSVC stops complaining about zero length arrays
This commit is contained in:
roeming
2026-01-18 18:11:54 -05:00
committed by Jeffrey Crowell
parent fcb2ab00e1
commit ef1e1e954c
105 changed files with 1871 additions and 1760 deletions
+7 -7
View File
@@ -25,23 +25,23 @@ dMsgScrnArrow_c::dMsgScrnArrow_c() {
mpBpk->searchUpdateMaterialID(mpScreen);
mBpkFrame = 0.0f;
mpParent_c = new CPaneMgr(mpScreen, 'set_ya_n', 0, NULL);
mpParent_c = new CPaneMgr(mpScreen, MULTI_CHAR('set_ya_n'), 0, NULL);
JUT_ASSERT(0, mpParent_c != NULL);
mpArw_c = new CPaneMgr(mpScreen, 'ya_next', 0, NULL);
mpArw_c = new CPaneMgr(mpScreen, MULTI_CHAR('ya_next'), 0, NULL);
JUT_ASSERT(0, mpArw_c != NULL);
mpArw_c->hide();
mpArw_c->mPane->setAnimation(mpBck);
mpScreen->search('yajnext')->setAnimation(mpBpk);
mpScreen->search('yajinexl')->setAnimation(mpBpk);
mpScreen->search(MULTI_CHAR('yajnext'))->setAnimation(mpBpk);
mpScreen->search(MULTI_CHAR('yajinexl'))->setAnimation(mpBpk);
mpDot_c = new CPaneMgr(mpScreen, 'ya_end', 0, NULL);
mpDot_c = new CPaneMgr(mpScreen, MULTI_CHAR('ya_end'), 0, NULL);
JUT_ASSERT(0, mpDot_c != NULL);
mpDot_c->hide();
mpScreen->search('yaj_end')->setAnimation(mpBpk);
mpScreen->search('yajiendl')->setAnimation(mpBpk);
mpScreen->search(MULTI_CHAR('yaj_end'))->setAnimation(mpBpk);
mpScreen->search(MULTI_CHAR('yajiendl'))->setAnimation(mpBpk);
}
dMsgScrnArrow_c::~dMsgScrnArrow_c() {