mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-12 13:35:35 -04:00
Add point selector to map loader (+ other loader UI improvements)
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@@ -35,8 +35,10 @@ namespace dusk {
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int idx = 0;
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for (const auto& region : gameRegions) {
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if (ImGui::Selectable(region.regionName)) {
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if (m_mapLoaderInfo.regionIdx != idx) {
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m_mapLoaderInfo.mapIdx = 0;
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}
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m_mapLoaderInfo.regionIdx = idx;
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m_mapLoaderInfo.mapIdx = -1;
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}
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idx++;
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}
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@@ -53,6 +55,7 @@ namespace dusk {
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}
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if (ImGui::BeginCombo("Select Map", previewMap.data())) {
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int prevMapIdx = m_mapLoaderInfo.mapIdx;
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for (int i = 0; i < region.numMaps; ++i) {
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const auto& map = region.maps[i];
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std::string label = m_mapLoaderInfo.showInternalNames ? fmt::format("{} ({})", map.mapName, map.mapFile) : map.mapName;
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@@ -61,6 +64,10 @@ namespace dusk {
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}
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}
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ImGui::EndCombo();
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if (m_mapLoaderInfo.mapIdx != prevMapIdx) {
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m_mapLoaderInfo.roomNoIdx = 0;
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m_mapLoaderInfo.pointNoIdx = 0;
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}
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}
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}else {
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ImGui::Text("No region selected.");
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@@ -69,27 +76,48 @@ namespace dusk {
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if (m_mapLoaderInfo.regionIdx != -1 && m_mapLoaderInfo.mapIdx != -1) {
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const auto& region = gameRegions[m_mapLoaderInfo.regionIdx];
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const auto& map = region.maps[m_mapLoaderInfo.mapIdx];
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const auto& room = map.mapRooms[m_mapLoaderInfo.roomNoIdx];
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if (map.numRooms > 0) {
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ImGui::Text("Selected Room: %d", map.mapRooms[m_mapLoaderInfo.roomNoIdx]);
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if (map.numRooms > 1) {
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ImGui::Text("Selected Room: %2d", room.roomNo);
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ImGui::SameLine();
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if (ImGui::Button("-###RoomNoIdxDec")) {
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m_mapLoaderInfo.roomNoIdx--;
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if (m_mapLoaderInfo.roomNoIdx < 0) {
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m_mapLoaderInfo.roomNoIdx = 0;
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m_mapLoaderInfo.roomNoIdx = map.numRooms - 1;
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}
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m_mapLoaderInfo.pointNoIdx = 0;
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}
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ImGui::SameLine();
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if (ImGui::Button("+###RoomNoIdxInc")) {
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m_mapLoaderInfo.roomNoIdx++;
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if (m_mapLoaderInfo.roomNoIdx >= map.numRooms) {
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m_mapLoaderInfo.roomNoIdx = map.numRooms - 1;
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m_mapLoaderInfo.roomNoIdx = 0;
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}
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m_mapLoaderInfo.pointNoIdx = 0;
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}
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}
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if (room.numPoints > 1) {
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ImGui::Text("Selected Point: %3d", room.roomPoints[m_mapLoaderInfo.pointNoIdx]);
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ImGui::SameLine();
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if (ImGui::Button("-###PointNoIdxDec")) {
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m_mapLoaderInfo.pointNoIdx--;
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if (m_mapLoaderInfo.pointNoIdx < 0) {
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m_mapLoaderInfo.pointNoIdx = room.numPoints - 1;
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}
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}
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ImGui::SameLine();
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if (ImGui::Button("+###PointNoIdxInc")) {
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m_mapLoaderInfo.pointNoIdx++;
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if (m_mapLoaderInfo.pointNoIdx >= room.numPoints) {
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m_mapLoaderInfo.pointNoIdx = 0;
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}
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}
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}
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if (ImGui::Button("Warp")) {
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dComIfGp_setNextStage(map.mapFile, 0, map.mapRooms[m_mapLoaderInfo.roomNoIdx], -1);
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dComIfGp_setNextStage(map.mapFile, room.roomPoints[m_mapLoaderInfo.pointNoIdx], room.roomNo, -1);
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}
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}
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