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https://github.com/TwilitRealm/dusklight
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Various alignments to debug + matching TUs (#2391)
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@@ -31,7 +31,7 @@ public:
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bool loadBgmWave(u32);
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bool isSceneExist() { return sceneExist; }
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int getCurrentSceneNum() const { return sceneNum; }
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int getCurrentSceneNum() { return sceneNum; }
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s8 getCurrentRoomNum() { return roomNum; }
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bool isInGame() const { return inGame; }
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void setInGame(bool i_inGame) { inGame = i_inGame; }
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@@ -183,6 +183,11 @@ public:
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JAISoundHandle* getMainBgmHandle() { return &mMainBgmHandle; }
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JAISoundHandle* getSubBgmHandle() { return &mSubBgmHandle; }
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#ifdef DEBUG
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f32 field_0x00_debug;
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u8 field_0x04_debug;
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#endif
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/* 0x00 */ JAISoundHandle mMainBgmHandle;
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/* 0x04 */ JAISoundHandle mSubBgmHandle;
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/* 0x08 */ JAISoundHandle mFanfareHandle;
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