Various alignments to debug + matching TUs (#2391)

This commit is contained in:
hatal175
2025-04-13 21:55:52 +03:00
committed by GitHub
parent 15248c85de
commit efc781e892
47 changed files with 759 additions and 506 deletions
+1 -1
View File
@@ -31,7 +31,7 @@ public:
bool loadBgmWave(u32);
bool isSceneExist() { return sceneExist; }
int getCurrentSceneNum() const { return sceneNum; }
int getCurrentSceneNum() { return sceneNum; }
s8 getCurrentRoomNum() { return roomNum; }
bool isInGame() const { return inGame; }
void setInGame(bool i_inGame) { inGame = i_inGame; }
+5
View File
@@ -183,6 +183,11 @@ public:
JAISoundHandle* getMainBgmHandle() { return &mMainBgmHandle; }
JAISoundHandle* getSubBgmHandle() { return &mSubBgmHandle; }
#ifdef DEBUG
f32 field_0x00_debug;
u8 field_0x04_debug;
#endif
/* 0x00 */ JAISoundHandle mMainBgmHandle;
/* 0x04 */ JAISoundHandle mSubBgmHandle;
/* 0x08 */ JAISoundHandle mFanfareHandle;