diff --git a/src/d/d_com_inf_game.cpp b/src/d/d_com_inf_game.cpp index 97dae780e1..6cc58122f4 100644 --- a/src/d/d_com_inf_game.cpp +++ b/src/d/d_com_inf_game.cpp @@ -28,6 +28,7 @@ #include #include "dusk/string.hpp" +#include "dusk/tphd/LosTable.hpp" void dComIfG_play_c::ct() { mWindowNum = 0; @@ -2863,6 +2864,12 @@ BOOL dComIfGs_Wolf_Change_Check() { is_wolf = true; } +#if TARGET_PC + if (dusk::tphd::is_los_active()) { + is_wolf = true; + } +#endif + OS_REPORT("dComIfGs_isSaveSwitch 12[%x] 13[%x]\n", dComIfGs_isSaveSwitch(12), dComIfGs_isSaveSwitch(13)); // Stage is Hyrule Field and Room is Eldin Gorge Entrance