Continued monkey work (monkey business if you will) - Monkey-related TUs (#2469)

* Initial work

* Work on ori2 and others

* Work on npc_ks_home

* Work on npc_ks_demo_022

* Chugging through

* Started on demo_camera

* More demo_camera work

* 51% equivalent

* General cleanup

* Fixed compile error in d_a_e_mk

* Small d_a_e_mk fix

* d_a_e_fs fix

* PR cleanup

* Started work on d_a_obj_sw

* d_a_obj_sw work

* Small fixes

* d_a_obj_so work

* d_a_obj_so almost equivalent and small work on d_a_npc_ks

* Work on npc_ks_guide_00

* Work on guide functions

* 80% matching

* Almost have all functions worked on

* All functions worked on

* Initial d_a_npc_saru work

* Tiny bit more work

* daNpc_Saru almost matching

* fixed array issue

* obj_kago work

* d_a_obj_kago almost matching

* sare_npc brief fix

* PR cleanup
This commit is contained in:
Carco_21
2025-06-07 12:41:01 -04:00
committed by GitHub
parent c5e1f75ad6
commit f179f0b449
11 changed files with 6552 additions and 4809 deletions
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@@ -2443,10 +2443,10 @@ void dComIfGs_shake_kandelaar() {
g_dComIfG_gameInfo.field_0x1ddfa = 1;
}
bool dComIfGs_shake_kandelaar_check() {
bool check = false;
int dComIfGs_shake_kandelaar_check() {
int check = 0;
if (g_dComIfG_gameInfo.field_0x1ddfa == 2) {
check = true;
check = 1;
}
return check;
}