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https://github.com/TwilitRealm/dusklight
synced 2026-07-30 23:44:28 -04:00
Setup d_a_npc actors (#2165)
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+12
-6
@@ -2957,7 +2957,8 @@ bool daNpcT_c::evtCutProc() {
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}
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/* 8014CC70-8014CC78 1475B0 0008+00 1/0 1/0 0/0 .text evtEndProc__8daNpcT_cFv */
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bool daNpcT_c::evtEndProc() {
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// bool daNpcT_c::evtEndProc() {
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extern "C" bool evtEndProc__8daNpcT_cFv() {
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return true;
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}
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@@ -2982,12 +2983,14 @@ s32 daNpcT_c::getFootLJointNo() {
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}
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/* 8014CC98-8014CCA0 1475D8 0008+00 1/0 1/0 0/0 .text chkXYItems__8daNpcT_cFv */
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bool daNpcT_c::chkXYItems() {
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// bool daNpcT_c::chkXYItems() {
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extern "C" bool chkXYItems__8daNpcT_cFv() {
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return false;
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}
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/* 8014CCA0-8014CCA8 1475E0 0008+00 1/0 1/0 0/0 .text afterSetFaceMotionAnm__8daNpcT_cFiifi */
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bool daNpcT_c::afterSetFaceMotionAnm(int param_0, int param_1, f32 param_2, int param_3) {
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// bool daNpcT_c::afterSetFaceMotionAnm(int param_0, int param_1, f32 param_2, int param_3) {
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extern "C" bool afterSetFaceMotionAnm__8daNpcT_cFiifi() {
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return true;
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}
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@@ -3014,7 +3017,8 @@ asm daNpcT_faceMotionAnmData_c daNpcT_c::getFaceMotionAnm(daNpcT_faceMotionAnmDa
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/* 8014CCE0-8014CCE8 147620 0008+00 1/0 1/0 0/0 .text afterSetMotionAnm__8daNpcT_cFiifi
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*/
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bool daNpcT_c::afterSetMotionAnm(int param_0, int param_1, f32 param_2, int param_3) {
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// bool daNpcT_c::afterSetMotionAnm(int param_0, int param_1, f32 param_2, int param_3) {
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extern "C" bool afterSetMotionAnm__8daNpcT_cFiifi() {
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return true;
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}
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@@ -3059,13 +3063,15 @@ extern "C" asm void __dt__8daNpcT_cFv() {
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/* 8014D0A8-8014D0B0 1479E8 0008+00 1/0 1/0 0/0 .text getEyeballLMaterialNo__8daNpcT_cFv
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*/
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bool daNpcT_c::getEyeballLMaterialNo() {
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// bool daNpcT_c::getEyeballLMaterialNo() {
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extern "C" bool getEyeballLMaterialNo__8daNpcT_cFv() {
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return false;
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}
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/* 8014D0B0-8014D0B8 1479F0 0008+00 1/0 1/0 0/0 .text getEyeballRMaterialNo__8daNpcT_cFv
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*/
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bool daNpcT_c::getEyeballRMaterialNo() {
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// bool daNpcT_c::getEyeballRMaterialNo() {
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extern "C" bool getEyeballRMaterialNo__8daNpcT_cFv() {
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return false;
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}
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