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https://github.com/TwilitRealm/dusklight
synced 2026-06-02 01:30:00 -04:00
d_camera work (#2226)
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@@ -264,13 +264,13 @@ cSGlobe::cSGlobe(const cXyz& xyz) {
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cSGlobe& cSGlobe::Formal() {
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if (mRadius < 0.0f) {
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mRadius = -mRadius;
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mAzimuth = -mAzimuth;
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mInclination.Val(mInclination.Inv());
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mInclination = -mInclination;
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mAzimuth.Val(mAzimuth.Inv());
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}
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if (mAzimuth.Val() < -0x4000 || 0x4000 < mAzimuth.Val()) {
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mAzimuth = cSAngle((s16)-0x8000) - mAzimuth;
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mInclination.Val(mInclination.Inv());
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if (mInclination.Val() < -0x4000 || 0x4000 < mInclination.Val()) {
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mInclination = cSAngle((s16)-0x8000) - mInclination;
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mAzimuth.Val(mAzimuth.Inv());
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}
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return *this;
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@@ -279,24 +279,24 @@ cSGlobe& cSGlobe::Formal() {
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/* 8027196C-802719A4 0038+00 s=1 e=0 z=0 None .text Val__7cSGlobeFRC7cSGlobe */
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void cSGlobe::Val(const cSGlobe& other) {
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mRadius = other.mRadius;
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mAzimuth = other.mAzimuth;
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mInclination = other.mInclination;
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mAzimuth = other.mAzimuth;
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Formal();
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}
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/* 802719A4-80271A08 0064+00 s=2 e=3 z=0 None .text Val__7cSGlobeFfss */
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void cSGlobe::Val(f32 f, s16 s1, s16 s2) {
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mRadius = f;
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mAzimuth = cSAngle(s1);
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mInclination = cSAngle(s2);
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mInclination = cSAngle(s1);
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mAzimuth = cSAngle(s2);
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Formal();
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}
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/* 80271A08-80271A70 0068+00 s=1 e=11 z=0 None .text Val__7cSGlobeFfRC7cSAngleRC7cSAngle */
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void cSGlobe::Val(f32 f, const cSAngle& a1, const cSAngle& a2) {
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mRadius = f;
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mAzimuth = cSAngle(a1.Val());
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mInclination = cSAngle(a2.Val());
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mInclination = cSAngle(a1.Val());
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mAzimuth = cSAngle(a2.Val());
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Formal();
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}
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@@ -316,12 +316,12 @@ cXyz cSGlobe::Xyz() const {
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/* 80271AF4-80271B30 003C+00 s=1 e=0 z=0 None .text Polar__7cSGlobeCFP7cSPolar */
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void cSGlobe::Polar(cSPolar* csp) const {
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csp->Val(mRadius, 0x4000 - mAzimuth.Val(), mInclination.Val());
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csp->Val(mRadius, 0x4000 - mInclination.Val(), mAzimuth.Val());
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}
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/* 80271B30-80271B7C 004C+00 s=0 e=3 z=0 None .text Norm__7cSGlobeCFv */
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cXyz cSGlobe::Norm() const {
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cSGlobe glob(1.0f, mAzimuth, mInclination);
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cSGlobe glob(1.0f, mInclination, mAzimuth);
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return glob.Xyz();
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}
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