mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-14 21:39:01 -04:00
dSv_player_collect_c ok
This commit is contained in:
+42
-21
@@ -629,7 +629,6 @@ void dSv_player_item_max_c::setBombNum(u8 bomb_id,u8 bomb_max) {
|
||||
|
||||
// this is close, the isFirstBit keeps screwing everything up :(
|
||||
// u8 dSv_player_item_max_c::getBombNum(u8 param_1) const {
|
||||
// u8 uVar2;
|
||||
// u8 iVar3;
|
||||
|
||||
// iVar3 = 0x1;
|
||||
@@ -638,12 +637,11 @@ void dSv_player_item_max_c::setBombNum(u8 bomb_id,u8 bomb_max) {
|
||||
// }
|
||||
|
||||
// switch (param_1) {
|
||||
// case WATER_BOMBS: return (u8)(this->bomb_bags_ammo_max[0x1] * iVar3); break;
|
||||
// case REGULAR_BOMBS: return (u8)(this->bomb_bags_ammo_max[0x1] * iVar3); break;
|
||||
// case BOMBLINGS: return (u8)(this->unk_ammo_max[0x2] * iVar3); break;
|
||||
// default: uVar2 = 0;
|
||||
// case WATER_BOMBS: return (u8)(this->bomb_bags_ammo_max[0x1] * iVar3);
|
||||
// case REGULAR_BOMBS: return (u8)(this->bomb_bags_ammo_max[0x1] * iVar3);
|
||||
// case BOMBLINGS: return (u8)(this->unk_ammo_max[0x2] * iVar3);
|
||||
// default: return 0;
|
||||
// }
|
||||
// return uVar2;
|
||||
// }
|
||||
|
||||
asm u8 dSv_player_item_max_c::getBombNum(u8 param_1) const {
|
||||
@@ -651,22 +649,45 @@ asm u8 dSv_player_item_max_c::getBombNum(u8 param_1) const {
|
||||
#include "func_800340F8.s"
|
||||
}
|
||||
|
||||
// This is a match but the linker refuses to find it's reference. Thank u metrowerks
|
||||
// void dSv_player_collect_c::init(void) {
|
||||
void dSv_player_collect_c::init(void) {
|
||||
|
||||
// for (int i = 0; i < 8; i++) {
|
||||
// this->unk0[i] = 0;
|
||||
// }
|
||||
for (int i = 0; i < 8; i++) {
|
||||
this->unk0[i] = 0;
|
||||
}
|
||||
|
||||
// this->unk8 = 0;
|
||||
// this->crystal = 0;
|
||||
// this->mirror = 0;
|
||||
// this->unk11 = 0xFF;
|
||||
// this->poe_count = 0;
|
||||
// }
|
||||
|
||||
asm void dSv_player_collect_c::init(void) {
|
||||
nofralloc
|
||||
#include "func_800341AC.s"
|
||||
this->unk8 = 0;
|
||||
this->crystal = 0;
|
||||
this->mirror = 0;
|
||||
this->unk11 = 0xFF;
|
||||
this->poe_count = 0;
|
||||
}
|
||||
|
||||
// very close
|
||||
// void dSv_player_collect_c::setCollect(int param_1, u8 param_2) {
|
||||
// this->unk0[param_1] = this->unk0[param_1] | (u8)(1 << param_2);
|
||||
// }
|
||||
|
||||
asm void dSv_player_collect_c::setCollect(int param_1, u8 param_2) {
|
||||
nofralloc
|
||||
#include "func_800341E8.s"
|
||||
}
|
||||
|
||||
bool dSv_player_collect_c::isCollect(int param_1, u8 param_2) const {
|
||||
return this->unk0[param_1] & (u8)(1 << param_2) ? true : false;
|
||||
}
|
||||
|
||||
void dSv_player_collect_c::onCollectCrystal(u8 param_1) {
|
||||
this->crystal = this->crystal | (u8)(1 << param_1);
|
||||
}
|
||||
|
||||
bool dSv_player_collect_c::isCollectCrystal(u8 param_1) const {
|
||||
return this->crystal & (u8)(1 << param_1) ? true : false;
|
||||
}
|
||||
|
||||
void dSv_player_collect_c::onCollectMirror(u8 param_1) {
|
||||
this->mirror = this->mirror | (u8)(1 << param_1);
|
||||
}
|
||||
|
||||
bool dSv_player_collect_c::isCollectMirror(u8 param_1) const {
|
||||
return this->mirror & (u8)(1 << param_1) ? true : false;
|
||||
}
|
||||
Reference in New Issue
Block a user