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https://github.com/TwilitRealm/dusklight
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J3D setup (#155)
* setup j3d classes * remove asm * fixes * fix newDifferedDisplayList
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@@ -7,20 +7,6 @@
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#include "dol2asm.h"
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#include "dolphin/types.h"
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//
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// Types:
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//
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struct _GXTexMapID {};
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struct ResTIMG {};
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struct J3DTexture {
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/* 8031204C */ void loadGX(u16, _GXTexMapID) const;
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/* 803121A4 */ void entryNum(u16);
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/* 8031221C */ void addResTIMG(u16, ResTIMG const*);
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};
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//
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// Forward References:
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//
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@@ -34,12 +20,6 @@ extern "C" void addResTIMG__10J3DTextureFUsPC7ResTIMG();
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//
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extern "C" void* __nwa__FUl();
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extern "C" void GXInitTexObj();
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extern "C" void GXInitTexObjCI();
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extern "C" void GXInitTexObjLOD();
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extern "C" void GXLoadTexObj();
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extern "C" void GXInitTlutObj();
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extern "C" void GXLoadTlut();
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extern "C" void _savegpr_28();
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extern "C" void _restgpr_28();
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