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UI: Split active/visible concepts & fix nav forwarding
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@@ -715,7 +715,7 @@ Prelaunch::Prelaunch() : Document(kDocumentSource), mRoot(mDocument->GetElementB
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}
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IsGameLaunched = true;
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hide(true);
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pop(false);
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});
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apply_intro_animation(mMenuButtons.back()->root(), "delay-1");
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