diff --git a/src/d/actor/d_a_e_gi.cpp b/src/d/actor/d_a_e_gi.cpp index 0ff3e8f92f..228cdbcfb5 100644 --- a/src/d/actor/d_a_e_gi.cpp +++ b/src/d/actor/d_a_e_gi.cpp @@ -750,21 +750,21 @@ void daE_GI_c::PushButtonCount() { mPushButtonCount++; } - IF_DUSK(const bool easyBloatQTE = DUSK_IF_ELSE(dusk::getSettings().game.holdToMash.twilitBloat, false)); + IF_DUSK(const bool holdToMash = DUSK_IF_ELSE(dusk::getSettings().game.holdToMash, false)); - if (easyBloatQTE ? mDoCPd_c::getHoldA(PAD_1) : mDoCPd_c::getTrigA(PAD_1)) { + if (holdToMash ? mDoCPd_c::getHoldA(PAD_1) : mDoCPd_c::getTrigA(PAD_1)) { mPushButtonCount += 2; } - if (easyBloatQTE ? mDoCPd_c::getHoldB(PAD_1) : mDoCPd_c::getTrigB(PAD_1)) { + if (holdToMash ? mDoCPd_c::getHoldB(PAD_1) : mDoCPd_c::getTrigB(PAD_1)) { mPushButtonCount += 2; } - if (easyBloatQTE ? mDoCPd_c::getHoldL(PAD_1) : mDoCPd_c::getTrigL(PAD_1)) { + if (holdToMash ? mDoCPd_c::getHoldL(PAD_1) : mDoCPd_c::getTrigL(PAD_1)) { mPushButtonCount += 2; } - if (easyBloatQTE ? mDoCPd_c::getHoldR(PAD_1) : mDoCPd_c::getTrigR(PAD_1)) { + if (holdToMash ? mDoCPd_c::getHoldR(PAD_1) : mDoCPd_c::getTrigR(PAD_1)) { mPushButtonCount += 2; }