actually get some ap functionality going

getting items from the server works now mostly, for now we're ignoring inventory fills as its going to require a bit of work to reset the inventory on connection.
This commit is contained in:
CraftyBoss
2026-06-09 01:23:05 -07:00
parent b118fa19e1
commit f6b86d3f38
8 changed files with 482 additions and 2 deletions
+7
View File
@@ -289,6 +289,13 @@ struct UserSettings {
std::array<ActionBindConfigVar, 4> openDusklightMenu;
std::array<ActionBindConfigVar, 4> turboSpeedButton;
} actionBindings;
// Archipelago Settings
struct {
ConfigVar<std::string> serverIP;
ConfigVar<std::string> serverPass;
ConfigVar<std::string> slotName;
} archipelago;
};
UserSettings& getSettings();