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https://github.com/TwilitRealm/dusklight
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split m_Do_machine_exception
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@@ -1 +1,91 @@
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// ok
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/* m_Do_machine_exception.cpp autogenerated by split.py v0.4 at 2021-01-31 21:28:06.026493 */
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#include "d/d_com/d_com_inf_game/d_com_inf_game.h"
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#include "global.h"
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// additional symbols needed for m_Do_machine_exception.cpp
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// autogenerated by split.py v0.4 at 2021-01-31 21:28:06.026518
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extern "C" {
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void DynamicModuleControlBase_NS_dump(void);
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void JUTConsole_NS_dumpToTerminal(void);
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void JUTConsole_NS_print(void);
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void JUTConsole_print_f_va_(void);
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void _restgpr_23(void);
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void _savegpr_23(void);
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void cr1(void);
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void dRes_control_c_NS_dump(void);
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void dispConsoleToTerminal(void);
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void dispDateInfo(void);
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void dispGameInfo(void);
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void dispHeapInfo(void);
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void dump__11JKRAramHeapFv(void);
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void exception_addition(void);
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void getFreeSize__7JKRHeapCFv(void);
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void getTotalFreeSize__7JKRHeapCFv(void);
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void print(void);
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void print_f(void);
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}
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// additional symbols needed for m_Do_machine_exception.cpp
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// autogenerated by split.py v0.4 at 2021-01-31 21:28:06.026523
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extern u8 lbl_80374460;
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extern u8 lbl_80450B08;
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extern u8 lbl_80450B0C;
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extern u8 lbl_80450B10;
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extern u8 lbl_80450B14;
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extern u8 lbl_80450C28;
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extern u8 lbl_80450C2C;
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extern u8 lbl_80450C34;
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extern u8 lbl_80450C90;
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extern u8 lbl_804511B8;
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extern "C" {
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// print_f__FPCce
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// print_f(const s8*, varargs...)
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asm void print_f(void) {
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nofralloc
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#include "m_Do/m_Do_machine_exception/asm/func_80017D7C.s"
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}
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// print__FPCc
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// print(const s8*)
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asm void print(void) {
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nofralloc
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#include "m_Do/m_Do_machine_exception/asm/func_80017E08.s"
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}
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// dispHeapInfo__Fv
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// dispHeapInfo(void)
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asm void dispHeapInfo(void) {
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nofralloc
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#include "m_Do/m_Do_machine_exception/asm/func_80017E30.s"
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}
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// dispGameInfo__Fv
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// dispGameInfo(void)
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asm void dispGameInfo(void) {
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nofralloc
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#include "m_Do/m_Do_machine_exception/asm/func_80017F8C.s"
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}
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// dispDateInfo__Fv
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// dispDateInfo(void)
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asm void dispDateInfo(void) {
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nofralloc
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#include "m_Do/m_Do_machine_exception/asm/func_80017FD0.s"
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}
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// dispConsoleToTerminal__Fv
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// dispConsoleToTerminal(void)
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asm void dispConsoleToTerminal(void) {
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nofralloc
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#include "m_Do/m_Do_machine_exception/asm/func_80018124.s"
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}
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// exception_addition__FP10JUTConsole
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// exception_addition(JUTConsole*)
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asm void exception_addition(void) {
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nofralloc
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#include "m_Do/m_Do_machine_exception/asm/func_8001814C.s"
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}
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};
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