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npc_kakashi done (#2651)
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@@ -1198,7 +1198,7 @@ static void* s_child_sub(void* i_actor, void* i_data) {
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void daE_SW_c::executeMaster() {
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camera_class* camera = dComIfGp_getCamera(dComIfGp_getPlayerCameraID(0));
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fopAcM_OffStatus(this, fopAcM_STATUS_UNK_000100);
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fopAcM_OffStatus(this, fopAcM_STATUS_UNK_0x100);
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attention_info.flags = 0;
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field_0x98c.OffTgSetBit();
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field_0x98c.OffCoSetBit();
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