d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)

* d_a_obj_carry work, SETUP_ACTOR macro

* rm headers, add script

* progress

* macro rename, consistent spacing
This commit is contained in:
Pheenoh
2023-08-16 13:07:52 -06:00
committed by GitHub
parent c372915a50
commit f9380b3e05
4558 changed files with 741 additions and 6064 deletions
@@ -1,10 +1,8 @@
#ifndef J3DANIMATION_H
#define J3DANIMATION_H
#include "JSystem/J3DGraphAnimator/J3DMaterialAttach.h"
#include "JSystem/J3DGraphAnimator/J3DModelData.h"
#include "JSystem/JUtility/JUTNameTab.h"
#include "dolphin/types.h"
#include "global.h"
typedef struct _GXColor GXColor;
@@ -2,7 +2,6 @@
#define J3DJOINT_H
#include "JSystem/J3DGraphBase/J3DTransform.h"
#include "dolphin/types.h"
class J3DAnmTransform;
class J3DJoint;
@@ -2,7 +2,6 @@
#define J3DJOINTTREE_H
#include "JSystem/J3DGraphAnimator/J3DJoint.h"
#include "dolphin/mtx/mtxvec.h"
#include "dolphin/types.h"
class JUTNameTab;
@@ -2,7 +2,6 @@
#define J3DMATERIALANM_H
#include "JSystem/J3DGraphAnimator/J3DAnimation.h"
#include "dolphin/types.h"
typedef struct _GXColor GXColor;
typedef struct _GXColorS10 GXColorS10;
@@ -1,11 +1,8 @@
#ifndef J3DMODEL_H
#define J3DMODEL_H
#include "JSystem/J3DGraphAnimator/J3DModelData.h"
#include "JSystem/J3DGraphAnimator/J3DMtxBuffer.h"
#include "JSystem/J3DGraphAnimator/J3DSkinDeform.h"
#include "JSystem/J3DGraphBase/J3DPacket.h"
#include "JSystem/J3DGraphBase/J3DShape.h"
#include "JSystem/J3DGraphBase/J3DVertex.h"
#include "dolphin/mtx/mtxvec.h"
#include "dolphin/types.h"
@@ -6,7 +6,6 @@
#include "JSystem/J3DGraphAnimator/J3DShapeTable.h"
#include "JSystem/J3DGraphBase/J3DSys.h"
#include "JSystem/J3DGraphBase/J3DVertex.h"
#include "dolphin/types.h"
typedef struct _GXColor GXColor;
class JUTNameTab;
@@ -1,9 +1,7 @@
#ifndef J3DMTXBUFFER_H
#define J3DMTXBUFFER_H
#include "JSystem/J3DGraphAnimator/J3DJointTree.h"
#include "JSystem/J3DGraphAnimator/J3DModelData.h"
#include "dolphin/mtx/mtxvec.h"
#include "dolphin/types.h"
class J3DModelData;
@@ -2,7 +2,6 @@
#define J3DSHAPETABLE_H
#include "JSystem/J3DGraphBase/J3DShape.h"
#include "JSystem/J3DGraphBase/J3DVertex.h"
#include "dolphin/types.h"
class JUTNameTab;
@@ -2,9 +2,7 @@
#define J3DSKINDEFORM_H
#include "JSystem/J3DGraphAnimator/J3DCluster.h"
#include "JSystem/J3DGraphAnimator/J3DModelData.h"
#include "JSystem/J3DGraphAnimator/J3DMtxBuffer.h"
#include "JSystem/J3DGraphBase/J3DVertex.h"
#include "JSystem/J3DGraphBase/J3DTransform.h"
#include "dolphin/types.h"