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https://github.com/TwilitRealm/dusklight
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d_a_obj_carry work, SETUP_ACTOR macro, header cleanup (#1885)
* d_a_obj_carry work, SETUP_ACTOR macro * rm headers, add script * progress * macro rename, consistent spacing
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@@ -2,7 +2,6 @@
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#define J3DDRAWBUFFER_H
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#include "JSystem/J3DGraphBase/J3DSys.h"
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#include "dolphin/mtx/mtx.h"
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#include "dolphin/types.h"
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// matches debug
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@@ -1,7 +1,6 @@
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#ifndef J3DGD_H
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#define J3DGD_H
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#include "dolphin/types.h"
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#include "dolphin/gx/GX.h"
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#include "dolphin/gd/GDBase.h"
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@@ -4,8 +4,6 @@
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#include "JSystem/J3DGraphBase/J3DStruct.h"
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#include "JSystem/J3DGraphBase/J3DTevs.h"
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#include "JSystem/J3DGraphBase/J3DTexture.h"
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#include "dolphin/gx/GXStruct.h"
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#include "dolphin/mtx/mtx.h"
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#include "dolphin/types.h"
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#include "m_Do/m_Do_lib.h"
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@@ -4,8 +4,6 @@
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#include "JSystem/J3DGraphBase/J3DMatBlock.h"
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#include "JSystem/J3DGraphBase/J3DPacket.h"
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#include "JSystem/J3DGraphBase/J3DShape.h"
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#include "JSystem/J3DGraphBase/J3DStruct.h"
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#include "JSystem/J3DGraphBase/J3DTevs.h"
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#include "JSystem/J3DGraphBase/J3DTexture.h"
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#include "dolphin/types.h"
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@@ -3,7 +3,6 @@
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#include "JSystem/J3DGraphBase/J3DSys.h"
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#include "dolphin/gd/GDBase.h"
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#include "dolphin/mtx/mtx.h"
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#include "dolphin/types.h"
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class J3DMatPacket;
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@@ -4,7 +4,6 @@
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#include "JSystem/J3DGraphBase/J3DShapeDraw.h"
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#include "JSystem/J3DGraphBase/J3DShapeMtx.h"
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#include "dolphin/gx/GX.h"
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#include "dolphin/mtx/mtxvec.h"
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#include "dolphin/types.h"
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class J3DCurrentMtxInfo {
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@@ -2,7 +2,6 @@
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#define J3DSHAPEMTX_H
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#include "dolphin/mtx/mtxvec.h"
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#include "dolphin/types.h"
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class J3DTexMtx;
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class J3DTexGenBlock;
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@@ -3,7 +3,6 @@
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#include "SSystem/SComponent/c_xyz.h"
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#include "dolphin/gx/GXStruct.h"
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#include "dolphin/types.h"
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class J3DLightInfo {
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public:
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@@ -2,7 +2,6 @@
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#define J3DSYS_H
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#include "dolphin/gx/GX.h"
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#include "dolphin/mtx/mtx.h"
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#include "dolphin/types.h"
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// Perhaps move to a new J3DEnum.h?
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@@ -2,9 +2,7 @@
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#define J3DTEXTURE_H
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#include "JSystem/JUtility/JUTTexture.h"
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#include "dolphin/gx/GXEnum.h"
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#include "dolphin/mtx/mtx.h"
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#include "dolphin/mtx/mtx44.h"
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#include "dolphin/types.h"
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class J3DTexture {
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@@ -3,7 +3,6 @@
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#include "JSystem/JGeometry.h"
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#include "dolphin/mtx/mtxvec.h"
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#include "dolphin/types.h"
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struct J3DTransformInfo {
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/* 0x00 */ JGeometry::TVec3<f32> mScale;
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@@ -2,7 +2,6 @@
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#define J3DVERTEX_H
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#include "dolphin/gx/GXAttr.h"
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#include "dolphin/gx/GXEnum.h"
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#include "dolphin/mtx/vec.h"
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#include "dolphin/types.h"
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